
Game Bible
Every element of Cubetastic, with pictures from the game. 12 stages, 135+ levels, three cube sizes – and no hints in the game. So here are the rules.
The basics
What a level is made of.
- Level
- One puzzle: a cube of 3×3×3, 4×4×4 or 5×5×5 blocks. You always stay on the top layer of the cube.
- Block and face
- The cube is built from blocks. Each block has six faces, and each face has a color or no color. Only the faces on top matter for walking.
- Player
- You: a small glowing ball of light on top of the cube. Bring it to the goal.
- Start position
- The cell where the player flies in at the start of the level.




Moving and turning
The two things you do in every level.
- Walk
- Press on the player and hold: the cells you can reach light up. Drag over them to plan a path and release. If you skip cells, the game finds the path for you.Tip: A goal or a color changer always ends a path.
- Player color
- You always have the color of the cell below you, shown in the core of the player. You can walk only on cells of your own color, onto a color changer, or onto an open goal.Tip: Your color is the floor: check the cell below you first.
- Plane rotation
- Turn a whole row or column of the cube in 90° steps to build a new path. Press a side face and drag up or down, or press a top face and pick an arrow. You can not turn the row and the column you stand on, or a row or column with a lock.Tip: Often it is faster to turn the cube than to walk around it.
- Hover mode
- In hover levels the player floats. Then you can turn your own row and column: the player lifts up while the plane turns and lands on the new face.Tip: Ride a plane to reach another face.




Goals and special cells
The items that make each level a new puzzle.
- Goal
- Stand on an open goal to finish the level. An open goal glows; a closed goal has no glow.
- Colored goal
- A goal that opens only for a player of its color.Tip: Change your color first.
- Goal switch
- The goals open only when you used every switch of the level. The HUD shows how many switches you used.Tip: Switches first, then the goal.
- Color changer
- Step on it and you take its color at once. After a color changer you plan your path again with the new color.
- Lock
- A locked cell has four yellow corners. Its row and column can not turn. A lock does not stop you from walking over it.
- Unlock cell
- Some locks carry an unlock item. Stand on it to open the lock of that row and column. Locks without an unlock item stay closed for the whole level.
- Hover item
- An item that belongs to a top cell, not to a face. It lifts up while its row or column turns and comes back down on the cell. While it is lifted, a dim outline stays on its cell, so you see where it belongs. Goals, switches, color changers and colored goals can all hover.







Score and stars
How a solution is measured.
- Moves
- One move is one press on the player that sends it somewhere. The length of the path does not matter.
- Turns
- One turn is one plane rotation that ends on a different 90° step. Camera turns do not count.
- Time
- Seconds from the start of the level to the goal. The pause does not count. Time is shown, but it does not give or cost stars.
- Stars
- ★ you solved the level. ★★ your moves and turns are not more than the average of all players. ★★★ your moves and turns are not more than the best known result.




Help and options
When the cube wins for a moment.
- Restart
- Start the level again at once: the restart button next to pause, or the key R on a keyboard.
- Two levels ahead
- After the tutorial, every solved level opens the next two levels. So when one level stops you, there is always another one to try.
- Colorblind mode
- An option that adds patterns to colored elements, so you can tell them apart without color.



Cube sizes
Every level is a 3×3×3, 4×4×4 or 5×5×5 cube. Bigger cubes have more cells, more planes and longer paths.
3×3×327 blocks
4×4×464 blocks
5×5×5125 blocks
Stages
135+ levels in 12 stages, from Basic Training to Hard as Hell. After the tutorial, every solved level opens the next two.
Stage 1Basic Training5 levels · 3×3×3
Stage 2Single-Colored Cubes12 levels · 3×3×3 · 4×4×4 · 5×5×5
Stage 3Dual-Colored Cubes12 levels · 3×3×3 · 4×4×4 · 5×5×5
Stage 4Tri-Colored Cubes12 levels · 3×3×3 · 4×4×4 · 5×5×5
Stage 5Quad-Colored Cubes12 levels · 3×3×3 · 4×4×4
Stage 6Crazy-Colored Cubes12 levels · 3×3×3 · 4×4×4 · 5×5×5
Stage 7Move the Goal12 levels · 3×3×3 · 4×4×4 · 5×5×5
Stage 8Lock Down12 levels · 3×3×3 · 4×4×4 · 5×5×5
Stage 9Solid-Colored Cubes12 levels · 3×3×3 · 4×4×4 · 5×5×5
Stage 10Multi-Goal Cubes12 levels · 3×3×3 · 4×4×4 · 5×5×5
Stage 11Minimal Cell Count12 levels · 3×3×3 · 4×4×4 · 5×5×5
Stage 12Hard as Hell12 levels · 4×4×4 · 5×5×5
